Unreal Engine 5 Revealed! | Next-Gen Real-Time Demo Running on PlayStation 5

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Unreal Engine 5 empowers artists to achieve unprecedented levels of detail and interactivity, and brings these capabilities within practical reach of teams of all sizes through highly productive tools and content libraries.

Join Technical Director of Graphics Brian Karis and Special Projects Art Director Jerome Platteaux (filmed in March 2020) for an in-depth look at “Lumen in the Land of Nanite” – a real-time demonstration running live on PlayStation 5 showcasing two new core technologies that will debut in UE5: Nanite virtualized micropolygon geometry, which frees artists to create as much geometric detail as the eye can see, and Lumen, a fully dynamic global illumination solution that immediately reacts to scene and light changes.

Also present in the demo are next-gen features already available in Unreal Engine 4.25, such as Niagara VFX improvements, Chaos physics and destruction, animation system enhancements, and audio advancements. Unreal Engine 4.25 also includes support for next-gen consoles.

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28 COMMENTS

  1. Its incredible but still water displacement And Triangular Movement and placement in the water 💧 is still bad Gonna Need Alot more The accuracy of Measurements undertaken is really 👎 bad

  2. Even though the environment detail is insane, they still cant accurately replicate hair movement. Thats why her hair is tied up.

  3. so do you need a lot of RAM? VRAM? I wonder to what does the fps scale up to because remember, there's limit to lossless virtualization, for example this demo runs at 2k at around 30fps+ meaning something holds it back considering it's 2070 /80 rtx that's inside, it makes me wonder

  4. Fantastic walking and climbing simulator you have guys, a next gen triple A game wouldn't be a next gen triple A game without it.

  5. Graphics doesnt make a game. Oldschool Another World is superior to majority of modern games, because of mechanics, cinematiqueness and work put into it. Here, it's just technological showoff. We dont need it as players. Fotorealism is making games only worse, in fact. Good pixelart creates better atmosphere.

    But you have earned your money, guys. Thats what counts, I agree.

  6. Out of curiosity how far away is super realistic character animation? There are still motions that are too smooth and also her fingers disappear into the rocks at 3:45.

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